Monday, 18 March 2013

Biped Project: Boudicca Update

So now we've been modelling our characters in 3D, spending a week on the basic geometry and props and now we're going to be spending this week taking those elements over to sculpting programs like Mudbox and Zbrush.

Here's what I have so far: all the maya basic meshes.





And this is the result after about an hour in Zbrush, which I am really new to but having a blast with nonetheless.



Zbrush is an incredible program and it gets me really excited about 3D sculpting, the level of detail and control it offers you is unparalleled. Tomorrow I'll have a whole day to go at it so I'm looking forward to the results!

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